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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Storm VBlank's store for your physical copy of Retro City Rampage

Retro City Rampage is coming to the Vita soon (again), with just 3,000 copies of the physical release for collectors up for pre-orders on the 24th April (two days before I get paid dammit!") There was an original limited release back in 2015, but this is a cool way to hype up Vblank’s next game.

The predecessor to Shakedown Hawaii - which is also getting a limited physical release, with a release date of May 7 just announced - is an all-out pixel carnage-fest in the vein of the early Grand Theft Autos.

UPDATE: Shakedown Hawaii physical details will be here from May 3rd... Ladies and gentlemen, start your credit cards!

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Currently playing on my Vita/PS3/PS4/PS5


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