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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Kenka Bancho 2nd Rumble hits Japanese chart

A Vita game in the Media Create chart? Miracles still happen, so welcome Kenka Bancho 2nd Rumble (trailer) which squeaks in at No. 18 selling just over 4,000 copies and proving that pyhsical releases are still (just) worth doing if the brand is strong enough. That could be the last Vita game to make the charts, so enjoy!

On the hardware side, Vita stock has now presumably run out in most retailers as sales dived to just 870 units, quite the collapse from last week. That must mean there's only a tiny amount of new units to snap up around the world before we become reliant on second hand stock. So, if you haven't got a new Vita, time is seriously running out.

That also makes this the last chart I'll produce, there's no point watching the number fall to zero, as it inevitably will. Nine years for one hardware iteration, not bad indeed.

NOTE: In inexplicably good timing, Media Create is stopping publishing the chart data, so just as well! But that does mean one less source for sales data for future devices, which is bad news.


A final peek at the early years... showing the hardware only sold on big game releases and during the holiday season, unlike the Switch which sells consistently, and goes mental on big game days.


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Currently playing on my Vita/PS3/PS4/PS5


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