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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Catherine Full Body half-heartedly hits the Japanese chart

Selling 9,200 copies, Catherine Full Body is probably the last Vita game to make a major dent in the Media Create chart in Japan, landing at No. 13. That's pretty far behind the 51K sold by the PS4 version at No. 2, a sad but predictable end.

However, if niche publishers want to the give the Vita a punt, Golden Corda Octave proves there's still plenty of life in it - selling 4,500 physical copies at No. 17 and probably a lot more on PSN to make visual novels still worthwhile - as it was with the end of the PSP's life.

With the news that production will end "soon" in Japan, unit sales rise a little to 1,767 for last week, and might head up a little more, but these are pretty much the last twitches of positive movement. What's for sure is if you want a Vita or a spare unit, get it now as prices will shoot up.


Currently playing on my Vita/PS3/PS4/PS5


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