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June Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by making the Blu-ray an accessory (like the PS5 Slim).  I prefer the idea of a dedicated dock on the PS6 that connects the next Portable to your entire PSN library, and they'd better make it work as an extra controller, but I'm sure there are practical benefits to the extra drive.   That should also boost sales of PS4 and PS5 physical games, especially on the second-hand market, as folk...

Updates on Heart Forth Alicia and Monster Crown Kickstarters

There's part of me now that fears opening a Kickstarter email, wondering if they've dropped the Vita version. But no worries today as both Heart Forth Alicia and Monster Crown seem to be progressing well. While I guess none-to-few developers would add a KS Vita stretch goal in 2019, there's still a few to come, check the list.



On HFA, Alfonso Martin writes, "Work these past months has been concentrated on all fronts of development. On the graphical side, Deryk and I have continued hammering away at all the missing pixel art assets for these and other later areas of the game.  This, at times, can be an arduous process considering the sheer volume of work. Yet, the diversity of locations which range from abandoned culverts to beautiful cathedrals, has made these past few months especially engaging to develop."



And for Monster Crown, Studio Aurum is pretty perky, "I find myself standing on a bit of a precipice. The Kickstarter was a huge event in my life and a very exciting time for us (and I know for you too!). Since then we've found a publisher, began work on console ports, and used updates as an opportunity to show off new areas, new features and new monsters. At the same time I look into the future, and see announcements on the way, info, footage, starting in just a few weeks and continuing to hit like a ton of bricks!

Currently playing on my Vita/PS3/PS4/PS5


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