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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

The Princess Guide gets a praiseworthy trailer

Teaching a princess the art of war was never going to be easy, but you can only work with what you've go. So, NIS America's new tactical RPG battler game has four kingdoms up for grabs and we suspect a lot of tutorials as you train her majesty in the ways of combat.

Will you heap praise on the royal head or scold her majestic bottom - I think we can see where this one is going, wonder if the PS4 version will be edited? All will be revealed on March 26th when the game hits Switch.

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Currently playing on my Vita/PS3/PS4/PS5


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