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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Switch sales plummet, but still dominate in Japan's post holiday chart

As the Switch motors into the third year of its life, the seasonal sales come to a halt with a bump as the Nintendo heartthrob console shed 120K sales last week, back to the more usual 78K territory.

That's still 75% of the Japanese market according to the latest Media Create data, probably helped by the arrival of New Super Mario Bros U Deluxe, which sold 166K units on its relaunch for Switch, and puts three Mario games in the Media Create top 10.

Silver 2017, Red 2018, Gold 2019
It might take another hit next week as Resident Evil 2 takes to the other consoles, I wonder how long this sales dominance will force the likes of Capcom to get a port over and Namco to work on the likes of Ace Combat 7 for Switch?

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