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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Revenge of the Bird King getting a physical or EU release?

Released last year on Switch and in the US on Vita as part of the Gunworld series, Revenge of the Bird King is an 8-bit-style retro platformer with some light Metroid-style choices to make. Developed by Joe Modzeleski (aka @SuperNESJoe), I guess its coming to Europe's PSN or more likely getting a physical release soon (he was talking to Limited Run last year) as a new set of trophies has popped up.


Either way, for only $5 in the US, it seems worth a play and if it pops up in Europe - great!

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Currently playing on my Vita/PS3/PS4/PS5


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