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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Vita sales perk up to around 2.5K in Japan

It is very hard to get excited about any jump in Vita sales these days. but the old dog managed 2,484 in last week's Media Create figures as the holiday season sales start in earnest. That's just a tad lower than the Switch at 280,000, taking 75% of the whole Japanese hardware market, helped by the arrival of Super Smash Bros.

For reference, the Switch also passed the Vita's lifetime sales last week. It took less than two years to outsell the Vita in Japan, an impressive achievement for Nintendo and a sad indictment on how poorly Sony handled its second and last handheld.

SSB sold 1.2 million copies, showing just how much Japan loves their Switches, with 8 of the top 10 games for the hybrid. No Vita games in the chart, but Atelier of the New Earth is out this week across all formats, so might not even make the smallest of dents.


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Currently playing on my Vita/PS3/PS4/PS5


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