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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Asdivine Hearts 2 trailer pops up

Kemco continues to pump classics RPGs out of its production line, and there's nothing wrong with that if you like endless turn-based battle and character-lite fun. Asdivine Hearts 2 offers a fresh adventure with new team-based system, old friends and new, and some very pretty pixel characters.

Picking up two years after the events of their first adventure in Asdivine Hearts, Zack and friends find themselves off on another quest, but this time to save the parallel world of Archelio,  in danger of being frozen in ice.

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Currently playing on my Vita/PS3/PS4/PS5


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