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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

13 Sentinels unlucky for Vita owners in Japan

Atlus has announced Aegis Rim: 13 Sentinels won't come out for the Vita in Japan. The game has had its 2018 release date officially shuffled to "TBA", extending the endless delays on this game, and formats changed to PS4 only. As translated from the Japanese announcement below.

[Before change]
Scheduled release date: 2018
Compatible models: PlayStation ® 4, PlayStation ® Vita

[After change]
Expected release date: to be determined
Compatible models: PlayStation ® 4

Even if it had released on Vita in Japan, the chances of Atlus bringing the handheld version west were probably pretty remote given the latest shift in release date.



Good job I just picked up a PS4 I guess, but this news can't really come as a surprise as Vita sales drift ever lower and developers look to squeeze modern gaming concepts and tech into a very old platform.

Basically, that's it for major developers working on the Vita in Japan, so indies, ports and retro releases are the future, but probably not for long. No worry though, most of us have years worth of backlogs, and most Vita games still look good enough that I'll be happy going through my library from launch day Uncharted to more recent releases all over again.

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Currently playing on my Vita/PS3/PS4/PS5


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