Back in 1995 ideal for the Vita's poly power

If you were into computers or consoles in the mid-nineties, you were there for the switch from pixels to polygons and the mostly woeful efforts to create realistic characters or worlds. From the Virtua games on 32X to Atari Jaguar's Iron Soldier to the first accelerator cards on PC, things were blocky and bulky, but the dawn of a new age.

Back in 1995 from Japanese indie "Throw the warped code out" is a short (2-3 hour) game bringing back all those memories with low res polygon model, the horrible texture warping, CRT emulation, and fixed Alone in the Dark CCTV style camera angles.

In Back in 1195 you relive a mystery game genre with an old-school user interface and tank controls.
Explore a sparse cityscape in the year 1995, littered with clues about the past, interact with a cast of damaged characters whose intentions you can never truly know and uncover the mystery of yourself, your daughter, and what happened to the city.