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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Back in 1995 ideal for the Vita's poly power

If you were into computers or consoles in the mid-nineties, you were there for the switch from pixels to polygons and the mostly woeful efforts to create realistic characters or worlds. From the Virtua games on 32X to Atari Jaguar's Iron Soldier to the first accelerator cards on PC, things were blocky and bulky, but the dawn of a new age.

Back in 1995 from Japanese indie "Throw the warped code out" is a short (2-3 hour) game bringing back all those memories with low res polygon model, the horrible texture warping, CRT emulation, and fixed Alone in the Dark CCTV style camera angles.

In Back in 1195 you relive a mystery game genre with an old-school user interface and tank controls.
Explore a sparse cityscape in the year 1995, littered with clues about the past, interact with a cast of damaged characters whose intentions you can never truly know and uncover the mystery of yourself, your daughter, and what happened to the city.


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Currently playing on my Vita/PS3/PS4/PS5


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