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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Japanese stats from Media Create and Famitsu

The latest Media Create charts has Collar x Malice |Unlimited making a quick dip into the chart at No. 10, selling 7,695 physical copies, including the various limited editions. That's as hardware data shows Vita sales dropping 850 over last week, down to 3,414.


Over in Famitsu-land, the latest scores are out. Good to see Darkest Dungeon getting a decent 31, the same as Bullet Girls Phantasia, both topped by Idea Factory's latest visual novel Charade Maniacs, a game all about suspicion and trust, scoring 33.

Charade Maniacs  8/8/9/8
Darkest Dungeon  8/8/8/7
Bullet Girls Phantasia 7/8/8/8

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