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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Japanese PSN Vita top sellers

Since Sony pretty much has done away with the western PSN top seller updates for Vita, here's a peek at what's hot on the handheld in Japan's digital store. I wasn't aware of this list until Experience's director mentioned them in a recent tweet to celebrate Sword City (thanks to that hefty discount) going to No. 1.

Good to see the likes of Undertale and Salt & Sanctuary doing well also. Wonder if we can get any numbers on those sales?


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Currently playing on my Vita/PS3/PS4/PS5


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