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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Vita sales could sneak over the 6 million mark in Japan

Among the bad news, Vita dead stories and generally shrugging by anyone outside this happy little community, there's are some bright spots! In Japan, the Vita has sold 5,852,250 units as of last week, according to Media Create figures. Famitsu has it at 5.75 million for balance!

If sales trundle along at this year's average (4,600) for the rest of the year, it could crack six million before 2019/2020's inevitable retirement announcement. Who knows what is sold in Europe and America, and it doesn't really matter. By official estimates, around 12-15 million total puts it above the Wii U, the equally dumped-upon Dreamcast and many more.


*2011 -  launch, three weeks on-sale, 2018 = 18 weeks

Yes, in both cold hard business and clickbait article terms, the figures are not great compared to PSP/3DS/Switch etc. But, Vita-lovers understand the innate value in the console, the near-perfect form factor, the blistering array of indie and Japanese titles, the social features that Nintendo even now can't provide, and for setting the template for Switch to follow.

All of which goes way beyond Sony's budget projections and forecast sheets, and feeble marketing comprehension. Which is why the company has surrendered the portable market away to Nintendo and is sneakily trying to support it through Sony Music. Sure, Sony must focus on PS4/PS5 and the limping PSVR to play to its strengths, but us Vita fans are still here cheering on the small victories into 2019 and beyond.

Currently playing on my Vita/PS3/PS4/PS5


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