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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Songbringer pitches up next week on Switch

You don't have to be a huge studio to make an impact, just check out the Songbringer trailer to see how much UK developer Double Eleven has crammed into the Switch's screen and speakers. Every element from music, voice and each pixel makes me want to play this game.

It hits the Nintendo eShop next week, so not long to go.

Songbringer unfolds as protagonist Roq journeys across an alien planet that his ship crashes on. It provides adventure, dangerous encounters and more spiritual growth than he could have ever imagined. With help from his mustache-loving robot companion Jib, Roq must explore the perilous world before him, acquiring helpful items like a red party cup, navigating twisting dungeons while besting the freakish beasts within and learning more about the mysterious powers flowing through his temporary home as well as himself.

To add a unique flavour to each play, every time players begin a new save file, they’ll influence their journey’s overworld map design by choosing a six-letter seed. Songbringer’s world generation keeps each step of Roq’s quest unpredictable, allowing both for immense replayability or to ensure you’re exploring the same map a friend is playing through in their own game.

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Currently playing on my Vita/PS3/PS4/PS5


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