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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Horizon Chase Turbo racing to the Switch

Launching today on Steam, and PS4, but coming to Switch according to the developer's plans, Horizon Chase Turbo nicks all its words and gameplay from the classic arcade racers from back in the day.

Offering 1 to 4 player racing with a fun set of sporty, muscle, racing and other cars across a series of twisty-turny striped tracks familiar to any Super Hang On fan, it'll be a must-play for anyone with boy-racer reactions.

Music comes from veteran composer Barry Leitch and who crafted tunes for 16-bit racers like Lotus Turbo Challenge and Rush.

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Currently playing on my Vita/PS3/PS4/PS5


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