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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Golden Week Vita sales hit 5.5K in Japan

Golden Week definitely isn't what it used to be for hardware sales in Japan, but this year it managed to give the Vita a healthy spike to 5,500 units. That's up almost 1,000 on last week and is probably as good as life gets for Vita sales until Christmas, assuming Sony doesn't wave a PS4 Portable at us for E3.

In the Media Create chart, Konami's Powerful Pro Baseball 2018 is still the only Vita game in town, shifting 15,867 copies last week to move to a healthy 74,303 overall.


Next up are the Persona 3 and 5 Dancing Moon/Star Night games at the end of the month which should make a healthy impression on the chart.

Last week's data


Currently playing on my Vita/PS3/PS4/PS5


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