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June Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by making the Blu-ray an accessory (like the PS5 Slim).  I prefer the idea of a dedicated dock on the PS6 that connects the next Portable to your entire PSN library, and they'd better make it work as an extra controller, but I'm sure there are practical benefits to the extra drive.   That should also boost sales of PS4 and PS5 physical games, especially on the second-hand market, as folk...

Review Midnight Deluxe

I'm naturally suspicious of a game that gives you a silver and gold trophy just for your very first move! And to grab a platinum in under an hour, that smacks of someone trying to sell their game as an easy set of achievements.

Ignoring that, Midnight Deluxe, a sort-of-successor to 36 Fragments of Midnight, is an illuminated game of touchscreen golf, trying to flick your glowing cube (actually a fairy|) into a target hole. Your shots must overcome natural landscape obstacles, pointy fences, whirring saws, smiling fluffy monsters and lasers - the usual golf course hazards.


With no story, plot or cutscenes, you play Over 70 levels, each a single screen, aiming to finish in the least amount of shots possible. That's tricky as the touchscreen controls lack the sensitivity required to play well. You can do full power or little chip shots easily, but anything mid-range is in the lap of the gods. On some levels, you need to take repeated shots quickly to avoid rising spikes or moving objects where the game becomes pure pot luck.

The challenge does ramp after the 40th level, when you get the platinum! Diving through laser grids and multiple switches add to the challenge, but progress does feel more like luck than skill. Even so, Midnight Deluxe is deeply lacking in ambition,

Petite Games have failed to provide any secrets to find, no variation in colour scheme, no bonuses, no nothing! Sure, its cheap, and a spot of exclusive fun for Vita and Switch owners, but not even a level designer? What exactly is Deluxe here? Okay, the game is a package of a couple of older PC games, with some extra levels tacked on, but it still feels mighty empty.

Score 5/10
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Price £3.99/$4.99
Size: 97MB
Publisher: Ratalaika
Developer: Petite
Progress: Finished

Currently playing on my Vita/PS3/PS4/PS5


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