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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Omega Strike takes aim at the Vita

Steam release Omega Strike from Woblyware is headed to the Vita, judging by a recent trophy listing.  In true eighties-retro style, our bandana-wearing hero and his friends are out to defeat Doctor Omega and his mutant armies.

Omega Strike is a pixel-fest of an action-adventure game with multiple playable characters, set across an interconnected world, loaded with monstrous enemies and hidden treasures, plus new abilities for your heroes. Each character has unique abilities which you must utilize to overcome the deadly traps and enemies that roam the world of Omega Strike.

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Currently playing on my Vita/PS3/PS4/PS5


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