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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

The Lost Child can be found on the Switch

NIS continue their transition from Vita to Switch with the news that another Kadokawa title, The Lost Child is heading to Nintendo Switch alongside the PlayStation versions in the Summer. The RPG featuring Cthulhu-inspired menagerie of angels, demons and everything in between will be heading to Nintendo's hybrid (check out the PS trailer).


The story follows a journalist on the trail of the weird and occult, who is investigating a series of suicides, leading to the monsters lurking in a series of 99 levels.

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Currently playing on my Vita/PS3/PS4/PS5


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