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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Go pinball platforming with Yoku’s Island Express 

Swedish developer Villa Gorilla and Team 17 bring us something a little different in the crossover category of gaming. Yoku’s Island Express sees a heroic postie dung beetle flipping and bumping balls around Mokumana Island.


Armed with a Slug Vacuum, he can suck up pesky slugs that litter the island and use them to clear stubborn rocks and reveal new routes to explore. He can also go for a swim using the Dive Fish power, for a spot of aquatic adventuring. The game is out spring or summer and looks Rayman-charming!

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Currently playing on my Vita/PS3/PS4/PS5


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