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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Xeno Crisis will invade the Switch in 2019

Crowd-funded 16-bit retro classic Xeno Crisis is hitting the Sega Genesis/MegaDrive and Dreamcast first in tribute to the legendary Sega platforms. But it will also come to the Switch in early 2019, giving non-Segaites a chance to enjoy the top-down shooter with multiplayer features.

Riffing heavily on the Alien series, it looks brilliant fun and will hopefully inspire more developers to dive into their retro-archives for some historical inspiration. I'd love to see games that riff on Starglider, Virus, Xenon II, Hard Drivin' and other 16-bit epics.


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Currently playing on my Vita/PS3/PS4/PS5


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