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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Vita sales are "back in the room" in Japan

Down with a bump as Media Create sees Vita sales fall to 4,388 for last week, back down to where it was for most of last year. With a nod to irony, one-time PSP exclusive Final Fantasy Dissidia NT is the only new entry for PS4, selling 100K, and all eyes are on Monster Hunter World for next week's charts. Ah, the memories! Minecraft remains the only Vita game on show.


Last week's dataNote, I've aligned the chart to match weeks, as 2017 had a crossover week with skewed holiday sales.

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Currently playing on my Vita/PS3/PS4/PS5


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