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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Tribute brings Mercenary Kings to the Switch next week

Loved the look of this game for many years, and its coming to the Switch along with the Vita. With all the best bits of the 16-bit era, packed with platforms, shooting and big guns, plus a spicy soundtrack. There extra characters and weapons in this updated version, checking if the 4-player multiplayer makes it across too!

Update: Offline split-screen, online and local(ad-hoc) multiplayer is included

Also on the way are Flinkhook, kind of like Bionic Commandos with less metal. Not sure when the physical versions from Limited Run are coming, but they will be must-haves for collectors.



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Currently playing on my Vita/PS3/PS4/PS5


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