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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Japanese trailer trash Friday, Utawarerumono and more visual novel love

Starting off with Aquaplus, they have a trailer up for a remake of the original PC Utawarerumono title, introducing some of the cast. The tactical visual novel series is pretty popular over here, but not sure if this would ever make it west.


Idea Factory's Fortissimo visual novel pops up with another character trailer. The game is out in March and the official website proclaims "The course of true love never did run smooth!"

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Currently playing on my Vita/PS3/PS4/PS5


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