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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

2017 Vita releases bely "dead" status

January is depressing enough without more echoes of the well-worn refrain that the Vita is dead. If that was the case, then release numbers would be slumping, but the Vita had more EU PSN releases last month than it did in December 2017.

Sure the numbers aren't massive, I guess you could always add in physical and limited releases if you wanted to pad! And, with 100 games still in western development/porting or translation, it looks like we're good for another good year - thank you, devs!

What has probably slipped is the retail value of games with fewer £30 or higher releases, but those numbers are all over the place, October was the cheapest month with an average of £8.10 a game while June was horrendous at £22 average price per release.


As with last year, January and February should be pretty quiet, with around 4/5 releases per month. But expect things to pick up in spring as the release list firms up. NIS America also has its press event in February, so that could add a few more delights.

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Currently playing on my Vita/PS3/PS4/PS5


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