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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Vita seasonal hardware sales happy in Japan

The Vita sold 14,041 units in Japan, according to Media Create figures, a numeric palindrome to celebrate its best figures of the calendar year! Again, sales are around a quarter of what they were week-on-week in previous years, but that's still a healthy amount of hardware until you see the Switch sold over a quarter of a million units last week alone, and 500K in two weeks.

Even so, the word "viable" is all we need to hear, and for Sony to pay the slightest bit of attention as the Vita has a solid roster for 2018, as the PS4 continues to get caned by Switch.


No games to note in the software Media Create chart, with Atelier Lydie & Soeur failing to beak the top 20.

Currently playing on my Vita/PS3/PS4/PS5


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