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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Vita sales on the up in Japan

Could the comeback be on? While the Switch manages to sell 125,000 in Japan last week, Vita sales stormed past the 6K barrier to 6,127 units! That's thanks to seasonal sales, which while still poor compared to previous years should convince developers that the Vita will be viable in 2018. Spring still looks pretty strong for the Vita in Japan with new games being announced daily.

Unfortunately, while Switch games boss the Media Create chart, there are no Vita games to be seen in the top 20. Over in Famitsu land, Bandai's Digimon Story: Cyber Sleuth Hacker’s Memory on PS Vita and PS4 grabbed a feisty score or 9/9/9/8  for 35/40 to be the best-rated game. It lands in Japan next week, so could make an impact.


Last week's figures

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Currently playing on my Vita/PS3/PS4/PS5


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