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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Catherine Full Body revealing on Vita

Atlus in Japan has announced a remake/refresh of the PS3 title Catherine. It revolves around the nightmares of a man dating two women, Catherine and Katherine, with a third lady added to the party for this update. Hitting PS4 and Vita next year, more news on what is now Catherine: Full Body is due in a couple of days.

UPDATE: Famitsu has published with a raft of details that are floating across various sites.

The new version features different endings, FMV and "sexy" events. To help get people through to the end, there's a fuller range of difficulty levels and gameplay tweaks. The third girl is called Rin who works at Vincent’s usual bar, creating a set of new branches for the story.

No word on a western release, yet.


The update is being worked on by Studio Zero, with Katsura Hashino, the director of Persona 5 taking the helm. There's a website here with the new information coming via Nico Nico on Friday.


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