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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

Vita sales up a fraction in Japan

Vita sales were up a whopping 170 on last week, up to 3,705 as Itadaki Street: Dragon Quest and Final Fantasy 30th Anniversary barely sticks around in the Media Create chart, selling another 4,300 copies to move to 23K physical copies.

Lurking around the foot of the chart and probably selling just a few hundred each were 40 Steam Prison Nanatsu no Bitoku and at 41 Amaekata wa Kanojo Nari.

Still, with a revamped (barely) Value Pack hitting Japan in a couple of weeks,  I'm sure things will soon be peachy! On the software front, Va-11 Hall-A from Sukeban seems to be generating a lot of interest out east, which could make it a surprise hit.

Naturally Switch is way out in front as Super Mario arrives selling 460K units.


Last week's figures

Currently playing on my Vita/PS3/PS4/PS5


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