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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Vita sales up a fraction in Japan

Vita sales were up a whopping 170 on last week, up to 3,705 as Itadaki Street: Dragon Quest and Final Fantasy 30th Anniversary barely sticks around in the Media Create chart, selling another 4,300 copies to move to 23K physical copies.

Lurking around the foot of the chart and probably selling just a few hundred each were 40 Steam Prison Nanatsu no Bitoku and at 41 Amaekata wa Kanojo Nari.

Still, with a revamped (barely) Value Pack hitting Japan in a couple of weeks,  I'm sure things will soon be peachy! On the software front, Va-11 Hall-A from Sukeban seems to be generating a lot of interest out east, which could make it a surprise hit.

Naturally Switch is way out in front as Super Mario arrives selling 460K units.


Last week's figures

Currently playing on my Vita/PS3/PS4/PS5


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