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Possible new PlayStation Portal model pays homage to the Vita's OLED

While much of the focus on PlayStation's next steps is the PS6 and PS6 Portable , the two-year old PlayStation Portal could be getting a revamp according to those pesky internet rumours.  Update : Hints at pricing are around £/$250-299 for the new model, but everything remains deeply in rumours territory. Presumably the goal is to hit the 10% (currently 7%-ish) adoption rate among PS5 owners, something that would make it a bone fide hit gadget.   There's a PlayStation State of Play coming up on 12th February that might act as an announcement point. Certainly, PlayStation needs to make Portal more a core member of the PS5 family, rather than a distant cousin that most of its appearances suggest.  As the improvement in connectivity and streaming tech, proven by many gamers enjoying their PS5 or PlayStation Plus streamed content from around the world, an updated Portal Pro could be on the cards.  Possibly featuring a 120Hz display and an OLED screen in honour of ...

Tactical fantasy wargame Pox Nora arrives next week

Another from out of nowhere release lands next week with Pox Nora from Desert Owl Games. The game has been vaguely on the release list for ages, but is finally ready for release. For those already poxing and Nora-beating on other PS4 or PC, there's some good news.

All progress, runes and gold earned, and Owl Credits purchased will be shared between PS4 and Vita. While existing Pox Nora players who do not have a PS4 will be able to copy their PC or Mac accounts’ inventory over to their PlayStation Network account via the PS Vita. The account cloning will only remain available for a limited time.

Based on the developer's comments in the forums, some concessions have been made for the Vita version (note that's a desktop screenshot - chasing for Vita pics):
A word of caution to those of you thinking of getting a Vita just for Pox. There were many concessions made for that platform for it to be able to play the game. Although Pox is not a very large game and is not demanding for most PCs the extremely low amount of RAM and processor speed on the system versus most current mobile devices does take its toll. Further performance optimization is one of our big focuses moving forward because that will benefit all versions of the game.

Currently playing on my Vita/PS3/PS4/PS5


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