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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Latest Sir Eatsalot snap

If you follow German dev Behind the Stone on Twitter, you'll have a seen a growing series of action and in-action snaps from the upcoming platformer Sir Eatsalot. If not, here's the latest one of the chubby knight getting ready to do battle against the evil witch Hysterica, who poisoned his Gluttington Kingdom with bitter lemonade!
The game is coming along well, but still no sign of a release date. Keep checking in for progress and lots of food-related foolery. As one of the last Vita exclusives, we should all be supporting it.

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Currently playing on my Vita/PS3/PS4/PS5


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