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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

13 Sentinels trailer shows off some stomping, skulking, running gameplay

The previous sneaky looks at Vanillaware and Atlus' 13 Sentinels have been purely art-based, but in this new TGS trailer, we get to see some "action", if you like people running, walking and the ankles of a great big bot doing a little stomping. The game, from Dragon Crown's George Kamitani's could still be anything, but is definitely the most interesting thing out of the show.

With a "coming 2018" tag at the end, and Vita still listed as a format, is this final farewell to big budget Vita games? Looks like it since there was no new hardware on show from Sony, so enjoy the Vita while it lasts.

Currently playing on my Vita/PS3/PS4/PS5


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