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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Persona series returns to the Vita with two new dancing games

Get ready for more disco fun with former and current generations of Persona crew as Atlus Japan unveils two new games. Persona 3 Dancing Moon Night and Persona 5 Dancing Star Night have been revealed for Sony's handheld. The site is live but the video links are currently unavailable.

Did you enjoy Persona 3 Portable on the PSP or Vita, get ready to groove with Yukari and Junpei once more - hopefully without everyone blowing their brains out!


Both games are listed for PS4 and Vita, but will likely use the Persona 4: Dancing All Night engine. That game was fun to play but the story dragged a lot, so hopefully things will be a bit more dynamic with these new games. Since they both have English main titles, guessing a western release newsflash won't be too far behind!

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Currently playing on my Vita/PS3/PS4/PS5


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