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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Media Create chart data and Famitsu scores

Vita sales fall by 1,000 to 4,080 despite a couple of new titles arriving in the Media Create chart, which isn't a particularly good sign. Worse is the low sales of an all-new title like The Lost Child, which means developers are likely to be hopping over to Switch faster. At least Yomawari outsold the PS4 version by a few copies!

All eyes on Sony's press event to see if Sony gives up or wants to fight on.


Media Create sales:

08 Yomawari: Midnight Shadows (Nippon Ichi)- 8,255 / NEW
17 The Lost Child (Kadokawa) - 3,658 / NEW

Famitsu reviews:

Antiquia Lost – 7/7/7/7 [28]
Iwaihime: Matsuri 8/8/8/7 [31]
Moujuu-tachi to Ohime-sama 8/8/8/7 [31]

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Currently playing on my Vita/PS3/PS4/PS5


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