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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Vita sales cling to the 4,000 mark in Japan

Not unexpectedly, Vita sales continue to bump along the bottom in Japan, with the six-year-old hardware dropping clinging to just above the 4K mark according to Media Create data. With no new hardware and first party games in almost three years, what does Sony expect?

The only new entry in the Media Create chart is the rather delayed release of Romance of the 3 Kingdoms Sangokushi 13, selling a  very modest 2,800 copies.

vita sales, ps vita, sales figures

But, as the release list shows, there's still plenty of games to come into 2018, and smaller publishers will keep plugging away with VN and RPG fodder. The next big test is Gust's next unveiling which will show if the company plans to keep bringing Atelier RPGs to the Vita, there's a big reveal next week, when we will find out.

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Currently playing on my Vita/PS3/PS4/PS5


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