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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Visual novels keep the Vita trundling along in Japan

Almost exactly matching the dismal pattern of 2013, Vita sales are glued to the bottom of the winter sales trend this week, but still sold another 8,200 consoles in Japan. The Media Create chart has no Vita games in the top 10, and it looks like even the immovable Minecraft might be on the way out, with only a couple of new visual novels to dent the lower half.

11./00. [PSV] Kamaitachi no Yoru: Rinne Saisei (5pb.) - 6.140 / NEW
...
14./00. [PSV] Diabolik Lovers: Lost Eden (Idea Factory) - 5.537 / NEW
...
17./10. [PSV] Minecraft: PlayStation Vita Edition  (Sony) - 4.025 / 1.110.103 (-12%)
18./12. [PSV] Danganronpa V3: Killing Harmony  (Spike Chunsoft) - 3.187 / 115.840 (-24%)


Super Robot Wars V is out today in Japan, and has an English subs version for Asia, so sales could do pretty well.



Currently playing on my Vita/PS3/PS4/PS5


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