Featured Post

Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Ghost 1.0 possible for Vita

The Spanish love affair with the Vita seems to be continuing with indie dev Fran Fistra up for a possible port of Ghost 1.0. It is pretty low down on his list of things to do in 2017, but if the intent is there, the Vita community should make him welcome. That said, the dev brought his popular UnEpic over to the Vita last year, so there's a good chance of this happening.

In the game, a mysterious agent, capable of becoming a digital ghost, sneaks aboard the Nakamura Space Station. The station is well-protected with its heavy defences, a never-ending arsenal of weapons and mysterious artifacts.

Comments

Currently playing on my Vita/PS3/PS4/PS5


Please note, As an Amazon Associate, I earn from qualifying purchases.