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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

BeardedBear wants €15K for a Kickstarter

Looking like a cross between Super Crate Box, Whoa, Dave, PixelJunk Shooter, Nunnageddon and several other diminutive shooters, BeardedBear is up on Kickstarter, asking just €15,000 for console ports of the main PC version.

Billed as an arcade shooter with roguelike features, its about a bearded cyborg bear zapping aliens across time and space. What's not to like? Apart from the fact he seems to be killing sleeping cats!

Seems like a decent game but isn't exactly picking up the buzz, so please share and get some news out there!

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Currently playing on my Vita/PS3/PS4/PS5


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