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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Vostok Inc puts the comedy back in trailers

Think games are taking themselves too seriously, check out the trailer for Vostok inc, the galactic shooter from Badland Games. In the game, you pilot a ship, looking to explore and exploit more than 40 planets across six different solar systems in the quest for riches!

Start by landing on any planet to begin colonisation, build factories, and rake in the big bucks. Once the moolah starts flowing, you’ll be able to upgrade your ship weapons and augmentations.

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Currently playing on my Vita/PS3/PS4/PS5


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