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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Tecmo announces some actual sales figures, Attack on Titan flies high!

While the likes of Capcom, Sony (who don't mention Vita at all in their financials, so why bother to talk about them) and Sega blather on about corporate goals and bury any actual data deep in their sub-departments, Tecmo at least has the chops to reveal how its games are doing.

  • Attack on Titan has sold over 700,000 units worldwide across Vita, PS4 and PC. 
  • Toukiden 2 has sold over 250,000 units across Asia with the western release still to come. 

AoT could continue to sell with the anime still winning fans and a new series next year, while Tecmo will be hoping for a good performance from Toukiden 2 in the west from PlayStation owners still deprived of Monster Hunter.

Most importantly, the company's focus on games sales over its weaker mobile division has seen consistent performance over the last five years, with increasing profits. The poor Japanese release for Berserk might dent that a little, but the overall trend is very good for a company focused on core gaming.
Will update if there's any more detail from the various investor calls, or the company feels like sharing some more detail.

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