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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Wanted Corp shoots up Vita in November

French developer Eko put out a tweet that most of the world missed a couple of weeks ago showing its 3D co-op shooter Wanted Corp will hit the Vita and Steam in November. The game originally came out on Xbox 360 and PS3 years ago, but gets a fresh lease of life now.


The company has a history of niche and family games for console, but this and the likes of How to Survive and Handball 16 (also on Vita) seems to be an effort to produce more credible titles. This trailer is a couple of years old but I'm checking to see if they have any Vita assets.


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Currently playing on my Vita/PS3/PS4/PS5


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