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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Akiba's Beat and Berserk dated for early 2017

Both of these games have been on the 2017 part of the release list for some time, but with no specific dates. Now Tecmo has stepped forward to announced Berserk will release in the west on 24th February for the Vita with a digital release, while PQube is bringing us Akiba's Beat will be landing in the first quarter, with no word of a physical release.

Berserk will come with a set of bonus downloadable costume content for pre-orders. These include the White Swordsman and Golden Swordsman costumes for Guts, allowing him to switch out his famous Black Swordsman costume for a fresh look, the Golden Hawk and Black Hawk costumes for Griffith, replacing his bright white outfit for darker shades, and the Pirate and Blue Stripe costumes for Schierke, switching her dark robes for a more cheerful design.



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Currently playing on my Vita/PS3/PS4/PS5


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