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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

New SAO: Hollow Realization characters and screens

Bandai has dropped some new information for Sword Art Online, ahead of E3. While the mystery deepens around Premiere, new characters are part of the Hollow Realization adventure. Agil and Klein, both former Sword Art Online players, return and will join Kirito for new adventures in Aincrad.



Through them and other characters, players will be able to interact with and experience new social and online features. Everything starts in the Town of Beginning, where players can customize their avatar and prepare themselves for combat encounters. To help them in these new challenges, players can meet and hire NPCs (with more than 300 of them available in the game), create special bonds and even offer them equipment. The closer they are to the player, the stronger they will become.



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