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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

New SAO: Hollow Realization characters and screens

Bandai has dropped some new information for Sword Art Online, ahead of E3. While the mystery deepens around Premiere, new characters are part of the Hollow Realization adventure. Agil and Klein, both former Sword Art Online players, return and will join Kirito for new adventures in Aincrad.



Through them and other characters, players will be able to interact with and experience new social and online features. Everything starts in the Town of Beginning, where players can customize their avatar and prepare themselves for combat encounters. To help them in these new challenges, players can meet and hire NPCs (with more than 300 of them available in the game), create special bonds and even offer them equipment. The closer they are to the player, the stronger they will become.



Currently playing on my Vita/PS3/PS4/PS5


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