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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

New Ys VIII trailer goes to sea

Lacrimosa of Dana is shaping up to be the next major Vita RPG and Falcom seems to be hard at work making it a worthy epic. The latest trailer shows off the coastal and at-sea setting for the game, with epic spires, massive dragons, sea beasts and rickety old boats at the peril of the sea.

Interestingly, the Vita version is due first this year, in July, with the PS4 version not due out until 2017. That should give the portable version a healthy sales boost, especially with the limited edition Vita editions and the natty Premium Box. Check out some soundtrack snippets here.

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