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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

MeiQ: Labyrinth of Death will rise on the Vita

Idea Factory is bringing yet another Japanese curio dungeon crawler our way, with an autumn release for MeiQ: Labyrinth of Death. The Compile Heart title sees the rotation of the celestial bodies stopping, and a gang of young ladies, without a warm item of clothing between them, must survive through four tower mazes and set things in motion again!

These heroines, led by Maki above, will be joined in battle by giant mechanical Guardians, whose individual parts can be customized in multiple ways to suit your battle style against a multitude of elemental enemies! To be honest, it all looks a bit Digimon, but that's no bad thing.

Pics from the Japanese version, presumably the subtitling translation elves are hard at work. The game will be available both digitally and at retail, and is PS TV compatible. There's an official website here.






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Currently playing on my Vita/PS3/PS4/PS5


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