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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

FPS Paranautical Activity ghosts onto PSN next week

A good day for spooky games on the Vita, although Paranautical Activity has a fair bit more pact to it than Yonawari! It combines the classic FPS style of Doom-era FPS shooters with the randomness and difficulty of modern roguelikes like Binding of Isaac and Spelunky.

Developed by Code Avarice, it features include procedurally generated levels, fast gameplay, hidden levels, over 100 items, 40+ enemies, ridiculous bosses and a dubstep soundtrack and some raving day-glo ammo. Here's the original's 2014 trailer.

Currently playing on my Vita/PS3/PS4/PS5


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