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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

English Attack on Titan Wings of Freedom videos swoop into action

Oh, heck, there's a lot of them. I'll just put the one up as they're the same as the JP clips with English guidance on them! Of course, they are from the PS4 version - heaven forbid anyone should see the lesser Vita version in action.



Until recently I didn't have a clue about the original series, but its on UK Netflix if you want to get acquainted and, apart from the endless shouting, is pretty damn good. And, before you ask, yes the Vita version is only getting a digital release, with the pretty Treasure Box version being PS4 only.

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Currently playing on my Vita/PS3/PS4/PS5


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