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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Vita sales tick down as Japan prepares for Golden Week

Twas the week before Golden Week and all across Japan not a mouse was stirring, or buying consoles or video games. Vita hardware sales tick down another 1,000 and there are no new entries, with Minecraft sticking around in the top 10, Skullgirls didn't make the Top 20.

Next week sees the start of Golden Week in Japan, but that hasn't help sales much in recent years. Bullet Girls 2, Phantasy Star Online 2 Episode 4: Deluxe and One Piece Burning Blood are out this week in Japan, which might give the Vita a little nudge. However, few games seem to be able to do much to buck the spring slump.



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