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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

PQube brings Aegis of Earth to Europe

Its about time we got another tower defence game on the Vita, aside from FieldRunners 2 and Final Horizon, things have been a bit thin.

PQube is bringing Acquire's Aegis of Earth: Protonovus Assault to the Vita and PS4, later this Spring. The tower defence game with a story delivered in a visual novel-style. No western video yet, but check out the Japanese version in action!


Among the features that make it a bit above your typical tower defence game are:

  • Rotating defences around your central tower, to better concentrate or spread out your armaments.
  • Unlock and assign new team members to your control room – each bringing new abilities to help you in battle!
  • Story-driven episodes move the player around the world to experience different urban environments.
  • Use appropriate weaponry to tackle the different enemy types.
  • Collect resources to strengthen your city and grow your population to earn more currency to help in the war!
  • Over 50 different types of units to take on the enemy!
Overall, you must defend the last bastion of humanity against an onslaught of monster attacks. From a central citadel - the player assumes the role of military leader charged with creating, developing, and updating a city with weapons and defences, balancing and aligning the city’s resources to better survive against prolonged monster attacks.

 To help in battle against the enemy onslaught, you can recruit and level up supporting characters – tactical operations staff who each bring unique skills to your control room!

Currently playing on my Vita/PS3/PS4/PS5


Any news or interview requests, please contact psp2roundup@gmail.com Please note, As an Amazon Associate, I earn from qualifying purchases.