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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

PQube brings Aegis of Earth to Europe

Its about time we got another tower defence game on the Vita, aside from FieldRunners 2 and Final Horizon, things have been a bit thin.

PQube is bringing Acquire's Aegis of Earth: Protonovus Assault to the Vita and PS4, later this Spring. The tower defence game with a story delivered in a visual novel-style. No western video yet, but check out the Japanese version in action!


Among the features that make it a bit above your typical tower defence game are:

  • Rotating defences around your central tower, to better concentrate or spread out your armaments.
  • Unlock and assign new team members to your control room – each bringing new abilities to help you in battle!
  • Story-driven episodes move the player around the world to experience different urban environments.
  • Use appropriate weaponry to tackle the different enemy types.
  • Collect resources to strengthen your city and grow your population to earn more currency to help in the war!
  • Over 50 different types of units to take on the enemy!
Overall, you must defend the last bastion of humanity against an onslaught of monster attacks. From a central citadel - the player assumes the role of military leader charged with creating, developing, and updating a city with weapons and defences, balancing and aligning the city’s resources to better survive against prolonged monster attacks.

 To help in battle against the enemy onslaught, you can recruit and level up supporting characters – tactical operations staff who each bring unique skills to your control room!

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Currently playing on my Vita/PS3/PS4/PS5


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